Posted by alphaatlas 12:03 PM (CDT)
Friday March 22, 2019
Denuvo's DRM software is extensively used throughout the AAA gaming industry, but it's also been the focus of several recent controversies. Some have accused it of degrading performance in the games that implement it, while others claim it barely puts a dent in the piracy of more popular titles. But at GDC 2019, Irdeto, the company behind Denuvo, officially launched an "Anti-Cheat solution to protect against cheating in video games and esports." They claim it combines game agnostic machine learning algorithms with "the latest hardware security features offered by Intel and AMD" for maximum effectiveness. All that sounds relatively hardware intensive to me, but Denuvo claims their technology has "no impact on the gameplay experience and its non-intrusive reporting methodology ensures the developer's workflow is never impacted." Denuvo didn't mention any specific customers in the press release or their product datasheets, but they did publish a cheesy video ahead of the launch, which you can see below:
Unlike other products, Denuvo Anti-Cheat operates on the binary, not the source code and integrates directly into the product build process. It also does not interfere with debuggers, instrumentation tools, or profilers and it does not require APIs or SDKs. This means fewer tools for the build engineers to manage and for developers to install.