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SK Hynix to Spend $107 Billion on Four New Memory Chip Factories

SK Hynix has announced that it is building four new memory chip plants that will cost $107 billion. Construction of the plants will begin in 2022 at a 4.5 million square meter site that is south of Seoul. SK Hynix is expected to invest $49 billion into 2 existing plants. Next-generation chips and DRAM are expected to be manufactured at the sites. Even though there is a downturn in the memory market now, SK Hynix is preparing for cutting edge technologies such as 5G and self-driving vehicles.

"Though there is not enough chip demand for autonomous cars now, I believe there will be much more demand for self-driving vehicles in the next 10 years or as early as in 2023 or 2024," said analyst Kim Young-gun at Mirae Asset Daewoo. "That will create more chip demand for SK Hynix," as will the commercialization of 5G networks over the next few years, Kim said.

Posted by cageymaru February 21, 2019 6:49 PM (CST)

YouTube Updates Its Strike System

Starting on February 25, YouTube will release its updated strike system. The new strike system will feature a simple, one-time warning for the first strike issued against a channel when content posted to the channel crosses the line. Warnings don't reset after 90 days, but strikes do. YouTube has also updated its policy resources to give more detail about what behavior will result in a strike.

The first strike will result in a one-week freeze on the ability to upload any new content to YouTube, including live streaming, and other channel activities. Strikes will expire after 90 days. The second strike in any 90-day period will result in a two-week freeze on the ability to upload any new content to YouTube. The third strike in any 90-day period will result in channel termination.

Posted by cageymaru February 19, 2019 3:42 PM (CST)

Samsung Galaxy S10+ and Galaxy Buds Commercial Leaks

Slashleaks on YouTube has leaked a Samsung commercial that features the upcoming Samsung Galaxy S10+ phone and Samsung Galaxy Buds products.

Samsung Galaxy s10+ & Galaxy buds TV commercial

Posted by cageymaru February 19, 2019 3:05 PM (CST)

FFXV Benchmark: NVIDIA GeForce GTX 1660 Ti on Par with GTX 1070, Titan X

"It could be the mid-range savior many gamers have been hoping for." According to a new Final Fantasy XV benchmark, NVIDIA’s next Ti effort performs similarly to a GTX 1070 and Titan X. VideoCardz has published photos of the GIGABYTE GeForce GTX 1660 Ti OC and packaging.

A score of 5000 points would make the new GPU 40% faster than the GTX 1060 6GB, and 70% faster than the GTX 1060 3GB in this specific benchmark. Currently those two cards are available from $200-300 and $150-250, respectively, so the GTX 1660 Ti would be better value than all but the cheapest 1060 3GB models on offer.

Posted by Megalith February 17, 2019 12:25 PM (CST)

Windows 10 Will Finally Offer Easy Access to Linux Files

Working with Linux files in the Windows environment is comparable to running through a field with landmines, but that will change with Windows 10’s April 2019 Update, which brings support for "accessing, viewing, and even modifying Windows Subsystem for Linux (WSL) files from File Explorer or via the command line." Users simply have to enter "explorer.exe" into a Bash shell. "Use drag and drop, copy and paste them, or even open them directly in Windows applications to modify them."

Rather than accessing these files directly, Windows runs a Plan 9 server as part of the WSL software in the background. Windows 10 has "a Windows service and driver that acts as the client and talks to the Plan9 server." That server translates your file operations and handles Linux metadata such as file permissions, ensuring everything works properly even when you access a file with a Windows tool. But that’s just the complicated stuff that happens in the background, and you don’t have to think about it.

Posted by Megalith February 17, 2019 11:20 AM (CST)

Intel Demos 112G PAM-4 Transceiver Utilizing Its 10nm FinFet Process

Intel has released video of an I/O test demo showcasing its advanced 10nm FinFet process powering the Intel 112G PAM-4 transceiver. The 112 Gbps serial transceiver links will support the demanding bandwidth requirements of future data center, enterprise, and networking environments. The new 112G PAM-4 transceiver is twice as fast as the current Intel Stratix 10 FPGAs as they only deliver 58 Gbps performance. The 112G PAM-4 transceiver technology will be incorporated into Intel's next-generation FPGA family codenamed "Falcon Mesa." This bandwidth increase will be vital for next-generation optical transport networks, network function virtualization, enterprise networking, and cloud service providers.

Intel's next-generation of FPGAs will use Intel's own 10-nanometer (10nm) chip-manufacturing process technology - an advanced FinFET process. Known today by the codename "Falcon Mesa," these FPGAs products will target the acceleration and compute needs in data center, wireless 5G, Network Function Virtualization (NFV), automotive, industrial, and military/aerospace applications.

Posted by cageymaru February 13, 2019 5:08 PM (CST)

Nvidia Claims Latest BFV Update Can Increase RTX Performance by 40%

EA DICE posted patch notes for Battlefield V yesterday, which briefly mentioned that they were adding DLSS and RTX "optimizations" to the game without going into any detail. But that update was delayed until today, and now, Nvidia just published some more specifics. They claim that, with addition of Deep Learning Super Sampling, framerates in Battlefield V can be increased by up to 40% with RTX on. Thanks to cageymaru for the tip.

DLSS is available with the following GPUs, with DXR ray tracing turned on, at the resolutions listed below: 3840x2160: All RTX GPUs, 2560x1440: RTX 2060, 2070, and 2080, 1920x1080: RTX 2060 and 2070 Now, you can play Battlefield V with DXR ray tracing at higher settings, resolutions and detail levels across our entire range of GeForce RTX GPUs, thanks to the addition of DLSS. The following are our new recommended settings for 60 FPS Battlefield V gameplay: RTX 2060: 2560x1440, High Quality Preset, Medium DXR, DLSS On. RTX 2070: 2560x1440, Ultra Quality Preset, Medium DXR, DLSS On. RTX 2080: 2560x1440, Ultra Quality Preset, Ultra DXR, DLSS On. RTX 2080 Ti: 3840x2160, Ultra Quality Preset, Ultra DXR, DLSS On.

Posted by alphaatlas February 13, 2019 10:18 AM (CST)

Here Is 10 Minutes of RAGE 2 Gameplay

Bethesda Softworks has released a new Rage 2 trailer featuring 10 minutes of gameplay. The trailer focuses on gun play, explosions, dismemberment, and showcases a few of the varied open world environments found in the game. The post apocalyptic FPS launches onto PC and consoles on May 14th, 2019.

A lethal dance-off for a sweet new ability, a high-flying trip over a hostile open world, a fight against a very angry man in a mech suit... RAGE 2 has it all in this brand new extended gameplay video. Don't miss the ending for a sneak peek at what's coming next! RAGE 2 will be available on PlayStation 4, Xbox One and PC on May 14, 2019. Pre-order to receive the exclusive Cult of the Death God mission and don Nicholas Raine's legendary armor and Settler Pistol. The RAGE 2 Collector's Edition is also available for pre-order.

Posted by cageymaru February 12, 2019 3:41 PM (CST)

Microsoft Makes Final Push to Rid World of Internet Explorer 10

Microsoft is attempting to terminate Internet Explorer 10 by January 2020. "After this, we will not release any security or non-security updates, free or paid assisted support options, or online technical content changes for IE10." Users are advised to switch to IE11, which will be available for Windows Server 2012 and Windows Embedded 8 Standard for the first time later this year.

Microsoft assures customers that IE10 will continue to get updates through the Windows Update Catalog and WSUS as a 'Cumulative Update for Internet Explorer 10'. The browser will also continue to get updates in the Monthly Rollup. Microsoft also notes that IE11 for Windows Server 2012 and Windows Embedded 8 Standard will only be available in the 'classic' desktop IE experience, meaning the tiled experience will not be supported for these versions of Windows.

Posted by Megalith February 02, 2019 2:20 PM (CST)

Pimax Update Adds Support For Foveated Rendering and Smoothing

While Facebook's Oculus and Valve's Vive Headsets dominate the tethered VR headset scene now, some startups have big plans to disrupt the market. At the end of 2018, Blurbusters noted that Pimax, in particular, is a dark horse in the world of VR. Their headsets will supposedly offer a 200 degree FOV, as opposed to the Rift's and Vive's 110 degree view, and they're offering both "5K" and "8K" models. Driving 2 1440p or 4k displays at a consistent 90hz would normally take an absurd amount of GPU power, but a recent software update posted on Pimax's official forums should make rendering significantly faster. The developers added a "smart smoothing" interpolation function akin to Oculus's Asynchronous Space Warp and Valve's Motion Smoothing, but they also added support for foveated rendering, which reduces detail in parts of a scene users aren't looking at. Pimax claims they'll be shipping headsets out to non-backers later this month, while Valve's Vive Pro Eye headset with FR support isn't launching until sometime in Q2. Thanks to cageymaru for the tip. While we haven't seen Pimax's foveated rendering in action yet, Oculus demoed the tech at CES, which you can see below:

When this function is turned on, the visual field of the headset edge will be visualized. At present, according to the range of visualization, it can be divided into three levels, conservative, ballanced, aggressive. (This function is presently only supports RTX series graphics cards for the time being)

Update 2/1/2019: Pimax just issued a statement saying that the 8K headsets are delayed, and probably won't ship this month. Since DP 1.4 doesn't even support the 8K headset's native resolution and refresh rate, the 5K headset is probably the one you'd want anyway, and it looks like 5K Pimax shipments are unaffected by the LCD production issues. Discussion
Posted by alphaatlas February 01, 2019 8:36 AM (CST)

Microsoft Highlights Xbox Adaptive Controller Users in New Super Bowl Commercial

Microsoft has released an extended version of its upcoming Super Bowl commercial that highlights the challenges that young people with disabilities may face when simply trying to have fun. The commercial shows how the Xbox Adaptive Controller can bring smiles to kids, levels the playing field, and empowers them to fit in with everyone else playing video games.

When technology empowers each of us, it empowers all of us. This Super Bowl, follow the inspirational story of passionate young gamers rising to the top of their game with a little help from their friends, family and the Xbox Adaptive Controller. The story illustrates Microsoft's commitment to building accessible technology that levels the playing field and creates opportunity for all of us.

Posted by cageymaru January 31, 2019 2:10 PM (CST)

Update on RTX Space Invaders in the House!

As you might already know, some Nvidia RTX cards are dying, and we're trying to figure out why. HardForum user Admiral_Ackbar6 was kind enough to send us an EVGA RTX 2080 TI that started failing after 10 hours of use, and we sent it to an engineering firm for further testing. While the analysis is still a work in progress, they've apparently been able to reproduce the corruption.

Hey Kyle, they are moving along slowly due to some other priorities in the equipment queue. I can confirm that we can consistently reproduce the corruption - so it is definitely not a system/user isolated issue. I am optimistically hoping that we can confirm it is not a thermal-sensitive issue by end of week. I will check in with you then.

Posted by alphaatlas January 30, 2019 12:03 PM (CST)