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Steam Is Getting a Redesigned Library and New Events Features

At GDC today, Valve announced a new UI for the Steam Library. The new Steam Library has larger game icons and more categorization for your games. PC Gamer says the library reminds them of Plex or the Apple TV. The Steam Friend's List is integrated into the Library view on the right side. They noted that the coolest feature is using Steam Tags for games to create new categories such as "Ninja Action." A Beta release is scheduled for this summer. The new Steam Events page will create a new way for fans of games to connect with developers. Games in your library that are organizing occasions like game updates, streams, tournaments, and so on will be found here. This is being built in response to today's live service games. Developers will be able to get the word out to fans through calendar support for Google and iCal, Steam client notifications, email, text message, and Steam mobile app. These events will be shown in other parts of Steam also.

"We think of this as the way developers will be able to communicate with players through Steam," Kroll said. "We want to build the foundation for a communication platform where all the interesting things that are happening in games can find their way to the customers. And the customers that are interested in finding out 'what's happening in games in my library, what kind of events are happening, what's been updated recently, what are my friends doing,' making all that much easier for players to be able to find."

Discussion
Posted by cageymaru March 21, 2019 6:32 PM (CDT)

Facebook Employees Had Access to Millions of User Passwords Stored in Plain Text

In a new blog post entitled "Keeping Passwords Secure" Facebook VP Engineering, Security and Privacy Pedro Canahuati explains how the social media giant accidentally stored Facebook user's passwords on internal data storage systems in plain text. Pedro explains how "these passwords were never visible to anyone outside of Facebook and we have found no evidence to date that anyone internally abused or improperly accessed them. We estimate that we will notify hundreds of millions of Facebook Lite users, tens of millions of other Facebook users, and tens of thousands of Instagram users." To keep your account safe, Facebook suggests changing your Facebook and Instagram passwords, pick strong passwords, use a password manager, and enable a security key or two-factor authentication. In recent months, Facebook has vowed to clean up its act as it has been accused of sharing user data, one click account takeover bugs, paying minors to harvest their data without parental consent, had its enterprise certificate revoked by Apple, access token hack, Cambridge Analytica, and many more fines and hacks. I would suggest picking a password so long and complex that Facebook employees would get tired from writing it down.

As part of a routine security review in January, we found that some user passwords were being stored in a readable format within our internal data storage systems. This caught our attention because our login systems are designed to mask passwords using techniques that make them unreadable. We have fixed these issues and as a precaution we will be notifying everyone whose passwords we have found were stored in this way.

Discussion
Posted by cageymaru March 21, 2019 1:17 PM (CDT)

Epic Games Announces More Exclusives and Features

At its "State of Unreal" session at GDC 2019, Epic Games announced multiple new games coming to the Epic Games store. Some of the new exclusives include The Outer Worlds, Control, Industries of Titan, Beyond: Two Souls, Detroit: Become Human, Heavy Rain and many more titles. Humble Bundle has been chosen as a distribution partner for the Epic Games store which will allow it to sell Epic Games keys which will be redeemable on the Epic Games store. Epic will receive no revenue share from the sale of those games purchased through the Humble Store. Customers can link their Humble Store accounts to the Epic Games store for direct purchasing. Coming soon to early access in Unreal Engine 4.23 is Chaos; Unreal Engine's new high-performance physics and destruction system. Expect developers to create cinematic-quality visuals in real time with massive-scale levels of destruction. Epic Online Services provides a single SDK that works across any platform, game engine and store to help developers give their players a unified, cross-platform social experience. The library of tools include cloud storage, voice communications, matchmaking and more. Epic MegaGrants is a new $100,000,000 assistance fund for those people and companies doing outstanding work with Unreal Engine or enhancing open-source capabilities for the 3D graphics community. Ray tracing, Microsoft Hololens streaming support, Google Stadia support and more were discussed during the opening session.

"Our success is inextricably linked to developer success, and that ethos guides everything we do," said Sweeney. "From our free Online Services and Epic MegaGrants to new Unreal Engine features, our goal is to help developers, and to equip them to give players even better experiences."

Discussion
Posted by cageymaru March 20, 2019 3:24 PM (CDT)

Google Fined $1.7 Billion Over Monopolistic Practices

The European commission has reportedly slapped Google with a 1.49 billion Euro (or $1.69 billion USD) fine for "abusing its monopoly in online advertising." More specifically, the report alleges that Google prevented companies that using its search service from running any third party adverts, and the commission claims that "Google's rivals were not able to compete on the merits, either because there was an outright prohibition for them to appear on publisher websites or because Google reserved for itself by far the most valuable commercial space on those websites, while at the same time controlling how rival search adverts could appear." Google apparently changed these practices in 2016, but it took some time for the repercussions to catch up with them.

Margrethe Vestager, the EU's competition commissioner, said: "Google has cemented its dominance in online search adverts and shielded itself from competitive pressure by imposing anti-competitive contractual restrictions on third-party websites. This is illegal under EU antitrust rules. The misconduct lasted over 10 years and denied other companies the possibility to compete on the merits and to innovate - and consumers the benefits of competition."

Discussion
Posted by alphaatlas March 20, 2019 10:30 AM (CDT)

Digital Foundry Analyzes Google's Stadia Platform

Following Google's "Stadia" game streaming service announcement yesterday, Digital Foundry decided to take a closer look at the hardware behind the platform. Google says they use a "Custom 2.7GHz hyper-threaded x86 CPU with AVX2 SIMD and 9.5MB L2+L3 cache," and while they didn't mention the vendor, DF notes that they haven't seen such a configuration in any of AMD's currently shipping server CPUs, and that it should significantly outpace anything found in a modern console. Meanwhile, the GPU largely resembles a Vega 56 card with 16GB of HBM2, and the games are reportedly loaded from an SSD. Through their own testing, DF came away impressed with the platform's consistent frame pacing, and in some cases, total latency is on par with locally-run games on a console or PC.

Google has also demonstrated scalability on the graphics side, with a demonstration of three of the AMD GPUs running in concert. Its stated aim is to remove as many of the limiting factors impacting game-makers as possible, and with that in mind, the option is there for developers to scale projects across multiple cloud units: "The way that we describe what we are is a new generation because it's purpose-built for the 21st century," says Google's Phil Harrison. "It does not have any of the hallmarks of a legacy system. It is not a discrete device in the cloud. It is an elastic compute in the cloud and that allows developers to use an unprecedented amount of compute in support of their games, both on CPU and GPU, but also particularly around multiplayer."

Discussion
Posted by alphaatlas March 20, 2019 9:14 AM (CDT)

Shadow of the Tomb Raider Receives RTX Treatment in Latest Patch

The latest patch for Shadow of the Tomb Raider has enabled support for real time ray tracing and NVIDIA's DLSS. To enable the features, gamers will need Window 10 update 1809 or higher, NVIDIA RTX 20- series GPU, and NVIDIA's latest drivers 419.35 and up. Nixxes announced the creation of a Beta, enabling the ability to switch back to an older version of the game, if problems arise.

We have just released the thirteenth PC patch for Shadow of the Tomb Raider, build 1.0.280. This patch focuses primarily on the release for the Nvidia's Ray-Traced Shadows and DLSS. While we expect this patch to be an improvement for everyone, if you do have trouble with this patch and prefer to stay on the old version, we have made a Beta available on Steam, Build 279, that can be used to switch back to the previous version.

Discussion
Posted by cageymaru March 19, 2019 9:55 PM (CDT)

Google Partners with AMD for Google Stadia Game Streaming Service

Google has selected AMD as its partner for the Google Stadia game streaming service. Google will use high-performance, custom AMD Radeon datacenter GPUs for its Vulkan and Linux-based Google Stadia. AMD noted how its commitment to open-source AMD Linux drivers would allow Google and its development partners to inspect the code and understand exactly how the driver works, enabling them to better optimize their applications to interface with AMD Radeon GPUs. AMD supplies other tools such as the AMD Radeon GPU Profiler (RGP) that allows developers to identify timing issues that might lead to optimizations. The Google Stadia service will feature game streams with resolutions up to 4K HDR 60 FPS. Google announced a 2019 launch time for the game streaming service.

Streaming graphics-rich games to millions of users on demand and from the cloud requires ultra high-performance processing capabilities to minimize latency and maximize game performance. It also requires advanced technologies to tackle unique datacenter challenges, including security, manageability, and scalability. The AMD graphics architecture supports a wide range of today's gaming platforms -- from PCs to major game consoles -- enabling developers to optimize their games for a single GPU architecture and extend these benefits across multiple platforms which now include large-scale cloud gaming platforms.

Discussion
Posted by cageymaru March 19, 2019 4:41 PM (CDT)

Octane from Apex Legends Is Now Available

Apex Legend's newest playable character is called Octane. The speed runner will have abilities that allow him to trade health for speed, regenerate the health that he lost, and drop a launch pad that shoots him and his teammates into the air. Apex Legends is the latest hit title from Respawn Entertainment. The Battle Pass for Season 1 was recently launched.

Fresh off a record-breaking gauntlet speed-run, Octane is jumping into the Apex Games with even bigger ambitions. With abilities that let him trade health for speed, regenerate the health he lost, and drop a launch pad that shoots him and his teammates into the air, he never has to slow down. Apex Legends is a free-to-play battle royale game where legendary characters battle for glory, fame, and fortune on the fringes of the Frontier.

Discussion
Posted by cageymaru March 19, 2019 3:37 PM (CDT)

Google GDC 2019 Gaming Announcement

Here is the Google GDC gaming announcement.

Gather around as we unveil Google's vision for the future of gaming at #GDC19.

Discussion
Posted by cageymaru March 19, 2019 12:23 PM (CDT)

JPMorgan Chase Uses AI Powered Video Game as a Recruitment Tool

Recent reports claim that JPMorgan Chase are trialing "neuroscience-based video games" from pymetrics as a intern recruiting tool. The games supposedly assess applicants' "social, cognitive and behavioral features, such as attention, memory and altruism," and attempt to identify what job the applicant might be best suited for. But, unlike Amazon's "biased" AI recruiting tool, pymetrics says their "Netflix-like recommendation algorithm" is fair and accurate. As the report mentions, it appears that companies are getting more comfortable with the use of machine learning powered recruitment tools, in spite of the potential pitfalls associated with their use.

Large firms have been increasingly turning to technology to make recruitment and other human resources processes more fair. Systems also include applications that scan performance reviews for unconscious bias or that monitor job ads for phrases that might dissuade a certain demographic from applying ."Our re-imagining of how we hire is part of a broader objective at the firm where we are asking ourselves: 'Can we better meet our diversity goals by broadening the pool of candidates we are considering?'," Mitro said. JPMorgan's pilot will continue with applicants for 2020 internships in the United States, he added, noting that this technology would only be one step of the selection process.

Discussion
Posted by alphaatlas March 18, 2019 10:00 AM (CDT)

What Happens When You Water Cool an Air Cooler?

What happens when you try to water cool and air cooling tower? One YouTuber decided decided to find out, as he sealed the upper part of a Hyper 212 EVO inside a closed ice loop. The setup managed to keep and overclocked 2500k at a stable 44C under load, but just how practical such a setup would be long-term remains to be seen. Check out the experiment below:

Ever since I can remember, when it comes to CPU cooling there are two main options, water cooling or air cooling. That got me thinking, why cant you do both. I took my Hyper 212 EVO and set out to water cool it, I thought it would be cool But I had not idea it would work this well.

Discussion
Posted by alphaatlas March 18, 2019 9:09 AM (CDT)

A Reminder from AMD: Our Processors Aren't Affected by New "SPOILER" Vulnerability

AMD has published a support article confirming its chips should be immune to "SPOILER," a new CPU vulnerability outlined by computer scientists at Worcester Polytechnic Institute and the University of Lubeck. As explained in their paper, SPOILER takes advantage of "a weakness in the address speculation of Intel’s proprietary implementation of the memory subsystem." This makes it easier for memory attacks such as "Rowhammer" to be carried out, but evidently, only Intel users need worry.

We are aware of the report of a new security exploit called SPOILER which can gain access to partial address information during load operations. We believe that our products are not susceptible to this issue because of our unique processor architecture. The SPOILER exploit can gain access to partial address information above address bit 11 during load operations. We believe that our products are not susceptible to this issue because AMD processors do not use partial address matches above address bit 11 when resolving load conflicts.

Discussion
Posted by Megalith March 17, 2019 4:40 PM (CDT)