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Obsidian Employee is Remaking Star Wars Dark Forces

Jason Lewis, a professional senior environment artist at Obsidian, is reportedly porting the environments of Star Wars Dark Forces to Unreal Engine 4 as a passion project. While port looks significantly better than the 1995 FPS, to say the last, it doesn't feature any shootable enemies yet. If you want to try it out, you should get it while the download link is still up, as Disney has a history of taking down similiar projects (like the KOTOR port to Unreal Engine 4) .

Download the project here before Disney makes it disappear... Thanks so much for watching everyone, and I look forward to seeing you on the battlefield!

Discussion
Posted by alphaatlas March 18, 2019 11:05 AM (CDT)

What Happens When You Water Cool an Air Cooler?

What happens when you try to water cool and air cooling tower? One YouTuber decided decided to find out, as he sealed the upper part of a Hyper 212 EVO inside a closed ice loop. The setup managed to keep and overclocked 2500k at a stable 44C under load, but just how practical such a setup would be long-term remains to be seen. Check out the experiment below:

Ever since I can remember, when it comes to CPU cooling there are two main options, water cooling or air cooling. That got me thinking, why cant you do both. I took my Hyper 212 EVO and set out to water cool it, I thought it would be cool But I had not idea it would work this well.

Discussion
Posted by alphaatlas March 18, 2019 9:09 AM (CDT)

Get Ready for Targeted Ads on Your Smart TV

Disney, Comcast, NBCUniversal, and other top media companies have teamed up with VIZIO for a new standard that will bring targeted ads to television viewers. VIZIO, which recently lost $2.2 million after being caught tracking and selling viewing data using software on its Smart TVs, claims targeted ads, which are "relevant" to the household, will "drastically enhance" the viewing experience.

The companies are calling themselves a consortium, and they've dubbed this "Project OAR," or Open Addressable Ready. Once developed, the new, open standard will make it possible for all connected TV companies to sell targeted ads in scheduled and on-demand programs. While this will theoretically make ads more successful and therefore more valuable, it also means viewers' data will be shared with third parties. That raises the usual data privacy concerns.

Discussion
Posted by Megalith March 17, 2019 2:45 PM (CDT)

YouTube Adds Feature to Fact-Check Viral Conspiracy Videos and Fake News

Continuing its effort to combat misinformation, YouTube has announced that future searches involving sensitive topics will be accompanied by "information panels" with debunks from fact-checking partners to alert users of potentially incorrect content. The videos themselves will not be fact checked, however; they will still appear in the search results.

Videos containing misinformation can still appear in the search results, but YouTube will generate these disclaimers when a query involves sensitive topics, with the intent to inform viewers as the company deals with the spread of misinformation on the platform. The feature is currently available to a limited number of users in India, one of YouTube’s largest markets with nearly 250 million users, for search queries in English and Hindi. The company said it will eventually expand it to users across the world, but declined to say when.

Discussion
Posted by Megalith March 10, 2019 11:30 AM (CDT)

NVIDIA: RTX GPUs, High-Refresh-Rate Monitors Can Improve Your Kill-Death Ratio

If only to convince gamers to upgrade their GPUs and displays, NVIDIA has published new data supporting the obvious idea that better hardware improves player performance in Battle Royale titles such as Fortnite and Apex Legends. Essentially, players who can manage 144 fps score significantly higher than those limited to 60 fps: the company’s graphs suggest its RTX cards can increase K/D ratio by as much as 53%, while playing on 240 Hz and 144 Hz monitors can improve K/D ratio by 34% and 51%, respectively.

NVIDIA used more than a million sample points collected via anonymous GeForce Experience data, and then analyzed the data (which means no AMD cards). Specifically, NVIDIA is looking at player performance in two popular battle royale games: PUBG and Fortnite. How do you quantify player performance? NVIDIA looked at kill/death ratio and matched that up with number of hours played per week, then finally broke that down into graphics hardware and monitor refresh rate. NVIDIA limited its analysis to 1080p, which provides for the highest refresh rates and also serves to normalize things a bit.

Discussion
Posted by Megalith March 09, 2019 10:05 AM (CST)

The Growth of Video Game Influencers on YouTube and Twitch

Fancensus has researched the growth of video game influencers on platforms such as YouTube and Twitch. The amount of views that the top 10 influencer channels on YouTube receive are growing by 40% on average. The top 100 influencers saw growth of 2.5 billion views. To ignite this growth, influencers have narrowed the list of games presented to their audience. In 2016, influencers covered 383 games on average a year. In 2018, they only cover 28 games on average with half being AAA titles. This narrowing of the scope of these channels is because of the meteoric rise of games such as Fortnite and exclusive deals with major publishers. Influencers have learned to stick to the bread and butter games instead of creating variety content. "GhostNinja is one that has reaped massive view growth in 2018 when comparing to 2017 - however, when delving into his game preference, out of 497 videos in 2018, 493 were indeed on Fortnite." Twitch is a different beast as it is just starting to grow. Over a four week period, the average peak views for a channel in the top 100 on Twitch is only 27,000 people. But those Twitch channels are experiencing follower growth as an average of 36,000 people chose to follow those channels during that time. Right now Twitch isn't a threat to YouTube but that could change in the future as it has Amazon backing it. For example, Apex Legends focused on influencers at its launch and it has seen excellent coverage on YouTube and Twitch.

In general, influencers are posting the same number of videos over the last three years -- on average, just over one video a day -- but their staying power as a Top 10 influencer is being constantly challenged. Only half of the Top 100 influencers of 2018 are still holding their position when compared to 2017, and 20% are channels news to our monitoring system. In summary, these analytics suggest it's getting tougher to find beneficial influencers that drive views for your product with so many focusing on a small subset of games. I believe influencers have over the last five years facilitated growth for our industry. In addition, they may have also assisted in increasing the 'shelf life' of top physical and digital games. Even if many seem to live the life of luxury, we should and will ultimately embrace them for many years to come.

Discussion
Posted by cageymaru March 07, 2019 4:00 PM (CST)

YouTuber Discovers Unreleased NES WCW Wrestling Game

YouTuber "Archon 1981" claims he just bought an unreleased, unannounced NES wrestling game from 1989. The cartridge was supposedly given to a former Nintendo employee simply because he was a wrestling fan, but "UWC" never saw the light of day again. Archon says he's going to release the ROM to the public, but in the meantime, he uploaded some footage of the game, which you can see below:
Thanks to cageymaru for the tip. Garrett Martin, who's apparently a big pro wrestling and retro gaming fan, went to the trouble of trying to identify all the wrestlers in the game:

A handful of them should be immediately recognizable to any wrestling fan. In the top row you can see the Road Warriors-the tag team of Animal and Hawk-as well as Sting, who was quickly becoming the promotion's top face the year this game was copyrighted. The bottom row is a little harder to figure out, as three of them are just a bunch of grimacing or grinning blond guys, but that's unmistakably Ric Flair second from right. Reese's footage helps identify some of the other wrestlers. The bottom left corner is none other than Beautiful Bobby Eaton, one-half of the Midnight Express, perhaps the greatest tag team of all time. The top right slot looks a lot like Jimmy Garvin, and that's because it is, as we see in the very first in-game footage from Reese's video. Garvin's wrestling Barry Windham in that footage, so we can scratch another one of those bottom row guys off.

Discussion
Posted by alphaatlas March 07, 2019 10:30 AM (CST)

Suicide Instructions Found Spliced into Kids' Cartoons on YouTube, YouTube Kids

YouTube continues its downward spiral: a contributing author for pedimom.com, a pediatrician-run parenting blog, recently discovered that tips for committing suicide were appearing in children’s cartoons on YouTube and the YouTube Kids app. In one video, a man who "resembles Internet personality Joji (formerly Filthy Frank)" shows up on screen and simulates cutting his wrist. "’Remember, kids, sideways for attention, longways for results,’ he says and then walks off screen. The video then quickly flips back to the cartoon."

"I am disturbed, I am saddened, I am disgusted," the physician wrote. "But I am also relieved that I was there to see this video with my own eyes, so that I could take the appropriate actions to protect my family." Those actions included deleting the YouTube Kids app and forever banning it from the house. That particular video was later taken down from YouTube Kids after the doctor reported it to YouTube. However, parents have since discovered that several other cartoons contain information about how to commit suicide, including the same spliced-in video clip.

Discussion
Posted by Megalith March 03, 2019 1:55 PM (CST)

Steven Spielberg Is Gunning to Make Sure Netflix Never Has Another Oscars Contender

Are Netflix movies such as "Roma" "real" films? Nah, says Steven Spielberg: the director of classics such as Raiders of the Lost Ark, Jaws, and Jurassic Park has drew the contempt of various Hollywood insiders after he revealed his plans to propose changes to Oscars eligibility rules, arguing "films that debut on streaming services or get a short theatrical run should qualify for the Emmys" instead. While Spielberg appears to be speaking out merely as a "dedicated cinephile," The A.V. Club suggests he may be "serving as the mouthpiece" for studios that are growing increasingly concerned about Netflix’s prominence.

People are pissed off about money -- how much Netflix is spending, and how much it is, or isn’t, bringing in. We’re willing to buy the idea that Spielberg’s motives are more pure -- he’s a dedicated cinephile, and he’s already got more cash than god -- with a focus on the idea that there’s a fundamental difference between visual media made to show on a theater screen, and that designed to run on a monitor or a phone. But it still sounds likely that he’ll end up serving as the mouthpiece for a movement fueled in large part by established studios who don’t like the way the new kid on the block operates.

Discussion
Posted by Megalith March 03, 2019 11:20 AM (CST)

Tim Cook: Apple Is Working on Future Products That Will "Blow You Away"

Speaking at yesterday’s annual general meeting, Apple CEO Tim Cook teased investors he was "planting seeds" and "rolling the dice" on future products that will just "blow you away." Cook didn’t specify what these would be but hinted the company could soon unveil AirPods that support Siri and wireless charging, as well as Apple Watch models with new health features. Augmented reality smart glasses or even a full self-driving vehicle could be further in the horizon.

On the topic of services, Cook said Apple is well on its way towards meeting the goal it set in 2016, which was to double its $25 billion revenue by 2020. Later this month, Apple is expected to unveil two new products in the services category, including a new streaming TV service outfitted with original television shows and a new Apple News service with access to subscription news sites and magazines for a monthly fee.

Discussion
Posted by Megalith March 02, 2019 2:10 PM (CST)

YouTube TV and Hulu Are Outperforming the Competition

According to a report from Bloomberg, industry insiders say YouTube TV and Hulu are outperforming the competition in the live online TV services industry. Hulu's subscription total has nearly eclipsed the 2 million mark and YouTube TV has already broken the 1 million mark in subscribers. Both services are adding hundreds of thousands of customers each quarter. People are flocking to the services for "skinny bundles" which offer a narrow lineup of channels. Many consumers see this as a viable alternative to cable TV's hundreds of channels and high bills. Other similar services such as DirecTV Now are losing subscribers. "Sling is offering a 40 percent discount to attract new subscribers."

Hulu and YouTube represent a rare bit of good news for TV. They may be benefiting from a superior user experience compared with Sling or DirecTV Now, according to Alan Wolk, co-founder of the media consultancy TVRev. "They've done a better job of branding," Wolk said. "The interfaces are slick and modern looking, Hulu in particular.'" It also helps that neither YouTube nor Hulu is a cable or satellite company, which routinely rank among the least admired by U.S. consumers.

Discussion
Posted by cageymaru March 01, 2019 4:45 PM (CST)

YouTube Disables Comments on Videos with Minors

YouTube has responded to a report that the company allows child predators to comment and socialize in the comments section of videos that feature minors. YouTube has taken the corrective action of disabling the comments section of tens of millions of videos that feature young minors. Some videos of older minors who are at risk of attracting predatory behavior will have their comments section disabled also. A small number of creators will be able to keep comments enabled on these types of videos. These channels will be required to actively moderate their comments, beyond just using standard moderation tools, and demonstrate a low risk of predatory behavior. YouTube will work directly with those channels to fine tune the company's ability to catch violative comments. YouTube fast-tracked the development of a more effective classifier that is able to catch twice as many predatory comments as before.

No form of content that endangers minors is acceptable on YouTube, which is why we have terminated certain channels that attempt to endanger children in any way. Videos encouraging harmful and dangerous challenges targeting any audience are also clearly against our policies. We will continue to take action when creators violate our policies in ways that blatantly harm the broader user and creator community. Please continue to flag these to us.

Discussion
Posted by cageymaru February 28, 2019 2:17 PM (CST)