NVIDIA Develops Multi-User, Location-Based VR System

Posted by Megalith 11:25 AM (CDT)

Tuesday May 09, 2017

Making VR a group experience is certainly possible, as demonstrated by a new multi-user VR system crafted by NVIDIA. Their engineers figured out how to power four HTC Vive Business Edition headsets all from a single box using four Quadro P6000 GPUs running four virtual machines on a PC server. These single setups would be ideal for group VR experiences in tight spaces that include simulation training in mobile command centers. Thanks to Kyle for this one.

Multi-user systems open up opportunities to use VR in everything from amusement parks and arcades to military and first responder training, to manufacturing and design. The setup minimizes the space, power and cooling required, making the system portable and quick to deploy. This is particularly advantageous for the growing market for location-based VR environments, the customized VR spaces popping up at cinemas, shopping malls and elsewhere. The system’s compact size brings full-featured VR capabilities into tight or unconventional spaces, like naval ships and mobile command centers, where simulation training can add tremendous value.