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AMD Confirms Stadia Will Run on Intel CPUs

As one of the world's most pervasive cloud service providers, Google is in a better position to launch a successful game streaming platform than almost anyone. The hardware they choose to use for the launch of their "Stadia" streaming service will undoubtedly influence future game streaming efforts, hence AMD's stock price shot through the roof when Google announced they were using AMD GPUs. However, PCGamesN writer Dave James noticed that Google was conspicuously silent when it came to Stadia's CPUs. They were happy to share clock speeds, cache numbers and the fact that they're using "custom" x86 chips, but they refused to confirm the vendor of the platform's CPU. Eventually, AMD reached out and said that "the Stadia platform is using custom AMD Radeon datacentre GPUs, not AMD CPUs." Barring any surprise announcements from VIA, that more or less confirms that Stadia will run on some sort of Intel CPU platform, but just why Google refused to mention Chipzilla by name remains a mystery. The author suggested that Intel might not want to associate themself with what might be a "doomed" venture. Maybe Google plans to switch to EPYC CPUs or an unannounced Intel server platform sometime in the future, or maybe they just don't think it's particularly relevant. Whatever the reason may be, I also find the omission to be curious, and look forward to seeing what happens with Stadia's hardware in the future.

A switch to AMD's EPYC processors has been mooted as a potential future step for Stadia, and Google's Phil Harrison told us himself that "we're just talking about Gen 1 at the moment, but there will be iterations on that technology over time," so there is some potential for a changing of the processor guard either before or after launch. Whatever the truth of the matter is I still find it beyond strange that no-one involved is talking about the Intel CPUs being used for Google Stadia, even if they're not necessarily doing anything that special with regards the innovative streaming service. Certainly the multi-GPU features on offer with the Radeon graphics cards warranted mention, but just a note on the specs slide alone could have still done good things for Intel.

Discussion
Posted by alphaatlas March 22, 2019 11:20 AM (CDT)

Intel Previews Processors and Graphics Software at GDC 2019

At their GDC 2019 conference, Intel confirmed that they'll launch 9th generation mobile processors in the 2nd quarter of 2019. While 9th generation H-series and Y-series "Ice Lake" parts recently showed up on the EEC website, Intel told PC World that these parts are based on 14nm Coffee Lake Silicon. The company also mentioned that one of their goals with his release is "longer battery life" for gamers and more casual users alike, and they're promoting their Wi-Fi 6 capable AX200 chip and 3D XPoint memory with the new chips Meanwhile, Intel also showed off a new software suite for their modern IGPs and (presumably) their future GPUs. The "Intel Graphics Command Center" is essentially their answer to Nvidia's GeForce Experience and AMD's Game Advisor, as it automatically scans your PC for supported games and applies the optimal settings for your current hardware. An "early access" version of the control panel is available on the Microsoft Store, and oddly enough, it says it was "released" on 11/26/2018. Unlike other app stores, the Microsoft Store doesn't log updates or list old changes, so it was presumably in some kind of closed alpha before being officially launched today.

We asked, you answered. You're tired of our 'old, boring, corporate-looking' Graphics Control Panel. We were too and we designed a completely new one from the ground up! We're incorporating the changes you - the gamers, home theater enthusiasts, professionals, and everyday tinkerers requested. Using a phased approach, we're rolling out something we're proud to share with you: introducing the Intel Graphics Command Center.

Discussion
Posted by alphaatlas March 21, 2019 9:54 AM (CDT)

Intel Shows Off Graphics Card Designs at GDC 2019

Intel reportedly unveiled some "early designs" of their upcoming discrete graphics cards at their GDC 2019 presentation. The graphics card in the first and 2nd slides they showed largely reassembles an Optane 905P SSD with a blower fan and a conspicuously short PCB. While the Xe's specs and performance levels are still unknown, to me, the short PCB suggests that Intel will use some kind of on-package memory with their upcoming GPU, or a relatively narrow GDDR memory bus at the very least. A shot of the back reveals a full backplate, as well as 3 DisplayPort outputs and one HDMI port. Finally, the last slide shows a card with a fan right on top of the graphics chip, which is something I haven't seen on a high-end reference card in some time.

Unfortunately, full specifications are still not yet available for Intel's upcoming graphics card. Real world performance is essentially completely unknown for now. As the year goes on, there is a good chance Intel may share some numbers given how eager the company is to make everyone aware that they have a major new product incoming.

Discussion
Posted by alphaatlas March 21, 2019 8:32 AM (CDT)

Apple Launches iMac With Coffee Lake and Vega

Today, Apple updated its iMac lineup with 9th generation Intel processors and AMD Vega graphics. The 21.5 inch iMac now sports up to 6 cores, while the 27 inch iMac gets what's presumably a fully enabled 8-core Coffee Lake die. Apple also says they're they're offering "Radeon Pro Vega graphics" in both the 21.5-inch and 27-inch iMacs. The subtext reveals that the smaller iMac has an optional "Vega 20" graphics card, while the larger one features the long-rumored Radeon Pro Vega 48. It's not clear if we'll ever see desktop gaming versions of these Vega GPUs, but some people have already pointed out that smaller Vega GPUs could cut into sales for the recently-launched RX 590.

Apple revolutionized personal technology with the introduction of the Macintosh in 1984. Today, Apple leads the world in innovation with iPhone, iPad, Mac, Apple Watch and Apple TV. Apple's four software platforms - iOS, macOS, watchOS and tvOS - provide seamless experiences across all Apple devices and empower people with breakthrough services including the App Store, Apple Music, Apple Pay and iCloud. Apple's more than 100,000 employees are dedicated to making the best products on earth, and to leaving the world better than we found it.

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Posted by alphaatlas March 19, 2019 11:13 AM (CDT)

Intel Ice Lake Shows Up In EEC Database

Intel showed off a 10nm Ice Lake "client SoC" at CES this year, and revealed that it will use the "Sunny Cove" CPU architecture. While they gave a few details about the upcoming mobile chips and the core itself, we didn't hear much about Ice Lake in higher power parts. However, Twitter user and data-miner Komachi has once again found some unreleased hardware on the Eurasian Economic Commission's Online Portal. The first listing shows an "Idaville Ice Lake-D Pre-Alpha 85W Clear Linux Internal 32G Physical SDP," suggesting that Intel will brink the upcoming 10nm architecture to their (relatively) high power Xeon-D server chip lineup. Assuming the listing is accurate (as some other EEC listings have been,) this more or less confirms that Ice Lake won't be confined to the realm of low-power laptop chips.
Meanwhile, the next listing suggests that the low power "Ice Lake-Y" chips will have a "4+2" core config. Intel's current Amber Lake processors top out at 2 cores, so if I'm reading the listing right, it looks like ultra low power notebooks could get a core count boost next generation. There's also an Ice Lake-U "upgrade kit" listing with the same "4+2" core config. Discussion
Posted by alphaatlas March 19, 2019 9:48 AM (CDT)

Goodbye HardOCP - Hello Intel

We have some big changes happening here at HardOCP. Kyle Bennett will be taking on new challenges very soon with Intel working as its Director of Enthusiast Engagement.
Posted by Kyle March 19, 2019 6:30 AM (CDT)

Intel Delivers First Exascale Supercomputer to Argonne National Laboratory

Intel Corporation and Cray Inc. have announced that a Cray "Shasta" system will be the first U.S. exascale supercomputer. This $500 million Aurora supercomputer will be coming to the U.S. Department of Energy's Argonne National Laboratory in 2021 and will have a performance of one exaFLOP - a quintillion floating point operations per second. In addition, this system is designed to enable the convergence of traditional HPC, data analytics, and artificial intelligence -- at exascale. The program contract is valued at more than $100 million for Cray, one of the largest contracts in the company's history. The design of the Aurora system calls for 200 Shasta cabinets, Cray's software stack optimized for Intel architectures, Cray Slingshot interconnect, as well as next generation Intel technology innovations in compute processor, memory and storage technologies. Intel's Rajeeb Hazra detailed some of the futuristic technology coming to Aurora including a future generation Intel Xeon Scalable processor, the recently announced Intel Xe compute architecture, and Intel Optane DC persistent memory. "Today is an important day not only for the team of technologists and scientists who have come together to build our first exascale computer -- but also for all of us who are committed to American innovation and manufacturing," said Bob Swan, Intel CEO. "The convergence of AI and high-performance computing is an enormous opportunity to address some of the world's biggest challenges and an important catalyst for economic opportunity."

The Aurora system's exaFLOP of performance -- equal to a "quintillion" floating point computations per second -- combined with an ability to handle both traditional high-performance computing (HPC) and artificial intelligence (AI) will give researchers an unprecedented set of tools to address scientific problems at exascale. These breakthrough research projects range from developing extreme-scale cosmological simulations, discovering new approaches for drug response prediction and discovering materials for the creation of more efficient organic solar cells. The Aurora system will foster new scientific innovation and usher in new technological capabilities, furthering the United States' scientific leadership position globally.

Discussion
Posted by cageymaru March 18, 2019 3:24 PM (CDT)

Core Fighters: Free-to-Play Version of Dead or Alive 6 Now Available on Steam

Koei Tecmo Games has released Dead or Alive 6: Core Fighters, a free-to-play version of the recently released 3D fighter. This is an ideal way to experience the game for those who quickly grow tired of fighters or merely want to see how good a fighting game can look on modern hardware. It’s also a way to spite the publisher for releasing a game with a $93 Season Pass.

DEAD OR ALIVE 6 is fast-paced 3D fighting game, produced by Koei Tecmo Games, featuring stunning graphics and multi-tiered stages that create a truly entertaining competitive experience. With the help of a new graphics engine, DOA6 aims to bring visual entertainment of fighting games to an entirely new level. The graphics are made to be both enticingly beautiful and realistic, bringing out enhanced facial expressions, such special effects as depiction of sweat and dirt on character models, and realistic hit effects.

Discussion
Posted by Megalith March 17, 2019 1:50 PM (CDT)

Valve Addresses Review Bombing on Steam by Removing Them from Review Scores

To mitigate the effects of review bombing, Valve announced Friday it has a built a tool that would identify and alert the moderation team of any game with "anomalous review activity." After a case of review bombing is confirmed, the reviews submitted under this time period would then be removed from the review score calculation. Gamers can opt out of this change, however, and "off-topic review bombs" will remain on the site for anyone curious enough to read them.

Once our team has identified that the anomalous activity is an off-topic review bomb, we'll mark the time period it encompasses and notify the developer. The reviews within that time period will then be removed from the Review Score calculation. As before, the reviews themselves are left untouched - if you want to dig into them to see if they're relevant to you, you'll still be able to do so. To help you do that, we've made it clear when you're looking at a store page where we've removed some reviews by default, and we've further improved the UI around anomalous review periods.

Discussion
Posted by Megalith March 17, 2019 9:30 AM (CDT)

Paramount Is Urging Theaters to Show Ang Lee's New Sci-Fi Movie at 120 FPS

Moviegoers have been turned off thus far by films that weren’t shot and projected at standard frame rates (e.g., 24 FPS), but that isn’t stopping Paramount and critically acclaimed director Ang Lee ("Crouching Tiger, Hidden Dragon," "Brokeback Mountain") from pushing high-frame-rate cinema: letters from the studio indicate Lee’s latest, "Gemini Man," a sci-fi venture starring Will Smith, will be shown in some theaters at 60 FPS (3D) and 120 FPS (2D). Critics of HFR claim it results in "hyper-real and unnatural visuals," but supporters suggest that’s because audiences have been subjected to 24p film and 30p video for far too long.

Paramount's letter includes directions on how to conduct an HFR test and describes the 120 FPS-4K-3D combo as the "most pristine and immersive format" for showing the film. Billy Lynn was the first film to be presented at 120 fps, meaning it had a higher frame rate than the 24 frames per second adopted by most movies. HFR advocates James Cameron (who's shooting the Avatar sequels in the format) and his long-time producer pal Jon Landau have been opining about its benefits since 2011.

Discussion
Posted by Megalith March 16, 2019 5:45 PM (CDT)

Hunt Showdown is On Sale at The Humble Store

As we've noted before, Hunt Showdown is one of the best looking, and best playing, multiplayer shooters around, and it gets better with every update. While it normally goes for $30 (and will likely be even more expensive once it leaves early access), the Humble Store has the Cryengine-based co-op shooter on sale for $21.

Hunt's competitive, match-based gameplay mixes PvP and PvE elements to create a uniquely tense experience where your life, your character, and your gear are always on the line. At the beginning of each match, up to five teams of two set out to track their monstrous targets. Once they've found and defeated one of these they will receive a bounty-and instantly become a target for every other Hunter left on the map. If you don't watch your back, you'll find a knife in it, and your last memory will be of another team of Hunters walking away with your prize. The higher the risk, the higher the reward-but a single mistake could cost you everything.

Discussion
Posted by alphaatlas March 15, 2019 11:57 AM (CDT)

Intel's 5G Modems Will Allegedly Enter Mass Production in 2020

Ever since unveiling their 5G modems in 2017, Intel has been talking up 5G technology as loudly as they possibly can. However, facing stiff competition from rivals like Qualcomm, Intel more or less acknowledged that that their first generation modem won't be particularly competitive, and recently "made a strategic decision to pull in the launch of this [second generation] modem by half a year to deliver a leading 5G solution." Intel claimed they would introduce the more advanced XMM 8160 modem in the 2nd half of 2019, but Digitimes' industry sources think it won't be ready for mass production until 2020.

Intel is reportedly to begin working on engineering projects that will enable mass-production of 5G modem chips with its collaborative partners in the second quarter of 2019, according to sources from Taiwan's IC backend service providers... Intel is gearing up efforts to compete with Qualcomm, or even MediaTek, for 5G modem chip orders from Apple for its next-generation iPhone devices, the sources noted. However, judging from factors including heterogeneous integration, complexity of 5G modem chip design, and lengthy final test (FT) of relevant chips at packaging-level testing, it seems that Intel is unlikely to enter volume production of 5G modem chips until 2020, indicated the sources. Nevertheless, demand for Intel's modem chips for use in the Phone 8 and even iPhone 7 series will continue in the first half of 2019 as sales of the old-generation iPhones still remain robust, said the sources.

Discussion
Posted by alphaatlas March 15, 2019 9:58 AM (CDT)