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Apple Launches iMac With Coffee Lake and Vega

Today, Apple updated its iMac lineup with 9th generation Intel processors and AMD Vega graphics. The 21.5 inch iMac now sports up to 6 cores, while the 27 inch iMac gets what's presumably a fully enabled 8-core Coffee Lake die. Apple also says they're they're offering "Radeon Pro Vega graphics" in both the 21.5-inch and 27-inch iMacs. The subtext reveals that the smaller iMac has an optional "Vega 20" graphics card, while the larger one features the long-rumored Radeon Pro Vega 48. It's not clear if we'll ever see desktop gaming versions of these Vega GPUs, but some people have already pointed out that smaller Vega GPUs could cut into sales for the recently-launched RX 590.

Apple revolutionized personal technology with the introduction of the Macintosh in 1984. Today, Apple leads the world in innovation with iPhone, iPad, Mac, Apple Watch and Apple TV. Apple's four software platforms - iOS, macOS, watchOS and tvOS - provide seamless experiences across all Apple devices and empower people with breakthrough services including the App Store, Apple Music, Apple Pay and iCloud. Apple's more than 100,000 employees are dedicated to making the best products on earth, and to leaving the world better than we found it.

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Posted by alphaatlas March 19, 2019 11:13 AM (CDT)

AMD Talks 3D Stacking at Rice Presentation

AMD has talked up their "chiplet" based approach used in their upcoming products, and according to some reports, Marvell is already selling products based on the chiplet concept. But the next logical step from that approach is to move from 2D to 3D, where different dies are "stacked" on top of each other. In a recent presentation at Rice University, AMD confirmed that they're working on 3D stacking techniques in their future designs, and that it's a necessary step to keep the improvements coming, but didn't elaborate much beyond that. Check out the memory and stacking talk in the presentation below:
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Posted by alphaatlas March 19, 2019 10:47 AM (CDT)

Intel Ice Lake Shows Up In EEC Database

Intel showed off a 10nm Ice Lake "client SoC" at CES this year, and revealed that it will use the "Sunny Cove" CPU architecture. While they gave a few details about the upcoming mobile chips and the core itself, we didn't hear much about Ice Lake in higher power parts. However, Twitter user and data-miner Komachi has once again found some unreleased hardware on the Eurasian Economic Commission's Online Portal. The first listing shows an "Idaville Ice Lake-D Pre-Alpha 85W Clear Linux Internal 32G Physical SDP," suggesting that Intel will brink the upcoming 10nm architecture to their (relatively) high power Xeon-D server chip lineup. Assuming the listing is accurate (as some other EEC listings have been,) this more or less confirms that Ice Lake won't be confined to the realm of low-power laptop chips.
Meanwhile, the next listing suggests that the low power "Ice Lake-Y" chips will have a "4+2" core config. Intel's current Amber Lake processors top out at 2 cores, so if I'm reading the listing right, it looks like ultra low power notebooks could get a core count boost next generation. There's also an Ice Lake-U "upgrade kit" listing with the same "4+2" core config. Discussion
Posted by alphaatlas March 19, 2019 9:48 AM (CDT)

3DFX's Unreleased Rampage GPU Lives On in 2019

Before 3dfx was shut down, they started developing a "Rampage" GPU that never saw the light of day. Even though the Rampage cards didn't enter mass production, a couple of prototypes were made, and Oscar Barea and Martin Gamero Prieto got their hands on one for their upcoming book on the history of 3dfx. Now, footage of a living, breathing "Rampage 2000" GPU running Quake and other 3D titles for a couple of seconds has appeared on YouTube, suggesting that the company made at least partially functional drivers for the GPU before they went under. Check them out below:
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Posted by alphaatlas March 18, 2019 10:41 AM (CDT)

Get Ready for Targeted Ads on Your Smart TV

Disney, Comcast, NBCUniversal, and other top media companies have teamed up with VIZIO for a new standard that will bring targeted ads to television viewers. VIZIO, which recently lost $2.2 million after being caught tracking and selling viewing data using software on its Smart TVs, claims targeted ads, which are "relevant" to the household, will "drastically enhance" the viewing experience.

The companies are calling themselves a consortium, and they've dubbed this "Project OAR," or Open Addressable Ready. Once developed, the new, open standard will make it possible for all connected TV companies to sell targeted ads in scheduled and on-demand programs. While this will theoretically make ads more successful and therefore more valuable, it also means viewers' data will be shared with third parties. That raises the usual data privacy concerns.

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Posted by Megalith March 17, 2019 2:45 PM (CDT)

Hunt Showdown is On Sale at The Humble Store

As we've noted before, Hunt Showdown is one of the best looking, and best playing, multiplayer shooters around, and it gets better with every update. While it normally goes for $30 (and will likely be even more expensive once it leaves early access), the Humble Store has the Cryengine-based co-op shooter on sale for $21.

Hunt's competitive, match-based gameplay mixes PvP and PvE elements to create a uniquely tense experience where your life, your character, and your gear are always on the line. At the beginning of each match, up to five teams of two set out to track their monstrous targets. Once they've found and defeated one of these they will receive a bounty-and instantly become a target for every other Hunter left on the map. If you don't watch your back, you'll find a knife in it, and your last memory will be of another team of Hunters walking away with your prize. The higher the risk, the higher the reward-but a single mistake could cost you everything.

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Posted by alphaatlas March 15, 2019 11:57 AM (CDT)

Intel Comet Lake Processors Could Pack 10 Cores

A recently updated file in coreboot's Github repository seemingly corroborates previous rumors that claim Intel's upcoming Comet Lake processors could pack up to 10 cores. The "report_platform.c" file contains references to various Comet Lake CPU + Graphics core configurations, including a "CometLake-S (10+2)" config.
The listing also suggests that Intel will launch low power, 6-core U-series parts for laptops, as well as a variety of other 2, 4, 6, and 8 core configs designed to supplement or replace the existing Coffee Lake and Whiskey Lake lineup. Discussion
Posted by alphaatlas March 14, 2019 11:05 AM (CDT)

Facebook and Instagram Are down

Facebook and Instagram are reportedly down. This probably means that your personal information will have to wait until both services are back up before it is harvested (sarcasm.) Facebook acknowledged the connection troubles on Twitter since it couldn't announce it on its own social media platform. Maybe this is part of Mark Zuckerberg's plan to shift Facebook to a "privacy-focused" platform?

We're aware that some people are currently having trouble accessing the Facebook family of apps. We're working to resolve the issue as soon as possible.

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Posted by cageymaru March 13, 2019 2:31 PM (CDT)

PlayerUnknown Leaves PUBG Development Team

On Twitter, Brendan "PlayerUnknown" Greene announced that he's leaving the the PlayerUnknown's Battlegrounds development team to head up a new division of PUBG corp called "PUBG Special Projects." While he will still be a "creative consultant" for PubG's development, Brendan Green says he's moving to Amsterdam to focus on research and game development. Just what the new division will work on isn't clear, but he says they're tasked with "exploring, experimenting, and creating new technologies, tools, pipelines, and gameplay..."

But for me, it's more than just that. Together with a team of game developers and researchers, we will explore the possibilities of interaction and connection within the game space.

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Posted by alphaatlas March 13, 2019 11:19 AM (CDT)

Update 5.0 for Hunt Showdown is Out

Hunt Showdown's 5.0 Update is out, and among other things, it seems to make make the already visually stunning game look even better. The developers have added times of day to the Lawson Delta and Stillwater Bayou Maps, meaning you can now hunt in "Daylight, Nighttime, Golden, and Foggy" conditions. The developers also made a number of performance optimizations, added the Immolator AI, introduced a new pistol, and re-balanced shotguns. You can read the lengthy patch notes on the Steam announcement page. As we noted yesterday, the developers announced that Hunt: Showdown is coming to the Xbox One "this spring," but as far as I can tell, no-one knows if the game will support crossplay with PC. Some company representatives allegedly gave ambiguous answers to the question on the forums and the official Discord, and one staff member said "We will announce more information in the near future!"

With 5.0 we are finally able to take another look at how shotguns work in Hunt. We've never really been happy with the RNG gameplay their current implementation caused, spreading the individual shot pellets randomly within the spread cone defined by the crosshair. The changes we have done allow us to do two things: Make sure a certain number of pellets are more likely to hit closer to the center of the crosshair to help normalize damage between shots. And on the other hand, allow us to push shotgun gameplay closer to how real shotguns work. In video games, shotguns are often seen as room sweepers that pepper large areas, while in reality, the choke is actually quite narrow, requiring some aiming to be effective and being lethal at quite impressive distances still. Shotguns in HUNT will feel a bit different now, allowing players to reach out further with them, but also require more precise aiming to score hits. We also tried to make shotguns feel different now, with the Romero and its Handcannon variant having more range and a tighter spread pattern than the other shotguns to give them a meaningful place in the arsenal. Please spend some time playing with shotguns and also play AGAINST shotguns using other weapons to get a feeling for these changes and let us know how you feel about them. We plan on doing additional tweaks based on your feedback over the next weeks!

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Posted by alphaatlas March 12, 2019 9:59 AM (CDT)

Hunt: Showdown Is Coming to Xbox Game Preview

Crytek has announced that Hunt: Showdown is coming to Xbox Game Preview this Spring. Game Preview allows Xbox users to support and play games that are still in development. Follow the game's development on social media to find out when the game is released.

It is official: Hunt: Showdown will be coming to Xbox Game Preview this Spring! Game Preview gives Xbox players the chance to support and play games--like Hunt: Showdown--that are still in development. Here's our sweet new teaser to celebrate the announcement--and a clip from a new song written exclusively for the game. Check it out, and tell all your Xbox-loving friends! We'll be announcing the exact date on all of our social media channels, so follow us on Discord, Facebook, Twitter, and Instagram.

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Posted by cageymaru March 11, 2019 6:22 PM (CDT)

Old-School: Half-Life Running on a Quantum3D Mercury Brick

Classic game, classic hardware: [H]ardForum member TheeRaccoon is one of the lucky few to get his hands on a Quantum3D Mercury "brick," which comprises four Quantum3D Obsidian2 200SBi video boards. As The Dodge Garage explains, these were generally used for multi-channel visual simulation and training applications back in the day, but as TheeRaccoon’s video proves, they can also run a certain Valve shooter just fine. Thanks for the share, erek.

After a little over a year of ownership, I finally present to you the legendary Quantum3D Mercury brick up and running! (Don't mind my ghetto homemade passthrough cable.) In this brick configuration, there are 8 Voodoo 2 chipsets in SLI! (Each 200SBi board has two Voodoo 2 chipsets in SLI mode.) These bricks were mostly used for military simulation in the late 90's/early 2000's. The image generated by each 200SBi board is combined into one image, giving you 4 tap rotated grid full scene anti-aliasing.

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Posted by Megalith March 10, 2019 4:35 PM (CDT)