Posted by Megalith 3:14 PM (CST)
Thursday January 19, 2017
At the risk of being cussed out by rabid Nintendo fans, I would like to highlight the disappointing fact that Zelda will, at best, only run at a resolution of 900pآ—at 30fps. Okay, so maybe the thought of anything higher would be delusional to begin with, as the Switch is basically just a glorified handheldآ…it’s just that it’s 2017 and it’d be great to see classic Nintendo characters in higher fidelity already. Aside from a resolution difference (the Wii U version runs at 720p), the Switch edition is supposed to have higher quality sounds, though I imagine nobody will be able to tell the difference (in my experience, developers never really cared that much about actual sound quality).
The Legend of Zelda: Breath of the Wild will be launched for both Nintendo Switch and Wii U consoles on March 3. So how do the two versions differ? A report on IGN outlines the differences, provided via a statement from Nintendo. The main improvement for Switch owners is that their game will render at 900p, while the Wii U versions renders at 720p. Both games have a target frame rate at 30fps. The Switch version will also offer "higher-quality environmental sounds," according to Nintendo. "As a result, the sound of steps, water, grass, etc. are more realistic and enhance the game’s open-air feel," said the statement. Certain onscreen icons differ between the two versions. Also, Wii U owners will not be offered the Special Edition and Master Edition.