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Steam Is Getting a Redesigned Library and New Events Features

At GDC today, Valve announced a new UI for the Steam Library. The new Steam Library has larger game icons and more categorization for your games. PC Gamer says the library reminds them of Plex or the Apple TV. The Steam Friend's List is integrated into the Library view on the right side. They noted that the coolest feature is using Steam Tags for games to create new categories such as "Ninja Action." A Beta release is scheduled for this summer. The new Steam Events page will create a new way for fans of games to connect with developers. Games in your library that are organizing occasions like game updates, streams, tournaments, and so on will be found here. This is being built in response to today's live service games. Developers will be able to get the word out to fans through calendar support for Google and iCal, Steam client notifications, email, text message, and Steam mobile app. These events will be shown in other parts of Steam also.

"We think of this as the way developers will be able to communicate with players through Steam," Kroll said. "We want to build the foundation for a communication platform where all the interesting things that are happening in games can find their way to the customers. And the customers that are interested in finding out 'what's happening in games in my library, what kind of events are happening, what's been updated recently, what are my friends doing,' making all that much easier for players to be able to find."

Discussion
Posted by cageymaru March 21, 2019 6:32 PM (CDT)

A Reminder from AMD: Our Processors Aren't Affected by New "SPOILER" Vulnerability

AMD has published a support article confirming its chips should be immune to "SPOILER," a new CPU vulnerability outlined by computer scientists at Worcester Polytechnic Institute and the University of Lubeck. As explained in their paper, SPOILER takes advantage of "a weakness in the address speculation of Intel’s proprietary implementation of the memory subsystem." This makes it easier for memory attacks such as "Rowhammer" to be carried out, but evidently, only Intel users need worry.

We are aware of the report of a new security exploit called SPOILER which can gain access to partial address information during load operations. We believe that our products are not susceptible to this issue because of our unique processor architecture. The SPOILER exploit can gain access to partial address information above address bit 11 during load operations. We believe that our products are not susceptible to this issue because AMD processors do not use partial address matches above address bit 11 when resolving load conflicts.

Discussion
Posted by Megalith March 17, 2019 4:40 PM (CDT)

Core Fighters: Free-to-Play Version of Dead or Alive 6 Now Available on Steam

Koei Tecmo Games has released Dead or Alive 6: Core Fighters, a free-to-play version of the recently released 3D fighter. This is an ideal way to experience the game for those who quickly grow tired of fighters or merely want to see how good a fighting game can look on modern hardware. It’s also a way to spite the publisher for releasing a game with a $93 Season Pass.

DEAD OR ALIVE 6 is fast-paced 3D fighting game, produced by Koei Tecmo Games, featuring stunning graphics and multi-tiered stages that create a truly entertaining competitive experience. With the help of a new graphics engine, DOA6 aims to bring visual entertainment of fighting games to an entirely new level. The graphics are made to be both enticingly beautiful and realistic, bringing out enhanced facial expressions, such special effects as depiction of sweat and dirt on character models, and realistic hit effects.

Discussion
Posted by Megalith March 17, 2019 1:50 PM (CDT)

Valve Addresses Review Bombing on Steam by Removing Them from Review Scores

To mitigate the effects of review bombing, Valve announced Friday it has a built a tool that would identify and alert the moderation team of any game with "anomalous review activity." After a case of review bombing is confirmed, the reviews submitted under this time period would then be removed from the review score calculation. Gamers can opt out of this change, however, and "off-topic review bombs" will remain on the site for anyone curious enough to read them.

Once our team has identified that the anomalous activity is an off-topic review bomb, we'll mark the time period it encompasses and notify the developer. The reviews within that time period will then be removed from the Review Score calculation. As before, the reviews themselves are left untouched - if you want to dig into them to see if they're relevant to you, you'll still be able to do so. To help you do that, we've made it clear when you're looking at a store page where we've removed some reviews by default, and we've further improved the UI around anomalous review periods.

Discussion
Posted by Megalith March 17, 2019 9:30 AM (CDT)

Paramount Is Urging Theaters to Show Ang Lee's New Sci-Fi Movie at 120 FPS

Moviegoers have been turned off thus far by films that weren’t shot and projected at standard frame rates (e.g., 24 FPS), but that isn’t stopping Paramount and critically acclaimed director Ang Lee ("Crouching Tiger, Hidden Dragon," "Brokeback Mountain") from pushing high-frame-rate cinema: letters from the studio indicate Lee’s latest, "Gemini Man," a sci-fi venture starring Will Smith, will be shown in some theaters at 60 FPS (3D) and 120 FPS (2D). Critics of HFR claim it results in "hyper-real and unnatural visuals," but supporters suggest that’s because audiences have been subjected to 24p film and 30p video for far too long.

Paramount's letter includes directions on how to conduct an HFR test and describes the 120 FPS-4K-3D combo as the "most pristine and immersive format" for showing the film. Billy Lynn was the first film to be presented at 120 fps, meaning it had a higher frame rate than the 24 frames per second adopted by most movies. HFR advocates James Cameron (who's shooting the Avatar sequels in the format) and his long-time producer pal Jon Landau have been opining about its benefits since 2011.

Discussion
Posted by Megalith March 16, 2019 5:45 PM (CDT)

Valve Doesn't Sound Too Happy about the Epic Store Copying Steam Data

Could a lawsuit be brewing? A spokesperson with Valve has told Bleeping Computer the company is "looking into what information the Epic launcher collects from Steam" following allegations the software was stealing users’ information without their express permission. Engineers with Epic have admitted some of the scrapped data could be sent to the company's servers.

In other words, Valve doesn't think the Epic Store client should be touching localconfig.vdf at all, and presumably would prefer it if Epic used the Steam API to gather friends lists. For Epic's part, it has not said that the entire file is uploaded, only that it parses out user IDs and uploads hashes of them, should users import Steam friends. In the future, Valve could potentially encrypt local user data to prevent the Epic client and other software from copying it.

Discussion
Posted by Megalith March 16, 2019 1:40 PM (CDT)

"Back 4 Blood": Left 4 Dead Creator Announces New Co-op Zombie Game

Nobody knows if Valve’s Left 4 Dead 3 will ever see the light of day, but the franchise’s original developer may have the next best thing: Turtle Rock Studios announced "Back 4 Blood" this week, a co-op zombie shooter with a campaign and PVP mode that should cater well to L4D fans who have been clamoring for more. "We know we have some big shoes to fill, but we’re going all out to surpass everything we’ve done before."

"We get to return to a genre that was born in our studio with over 10 years of additional experience and zombie ideas racked up in our brains. We also have some of the best teammates in the business at WBIE, who understand our development process and are equally committed to our player-first mentality. We love being able to announce, so we can start working with the community right away."

Discussion
Posted by Megalith March 16, 2019 12:30 PM (CDT)

Valve Offers Developers Access to Its Network via Steamworks

Valve has updated the Steamworks SDK with new networking APIs. These APIs give Steam partners access to Valve's network, grants them protection from denial-of-service attacks, 100% reliable NAT traversal, and improved connectivity. Also included are tools for instantly estimating the ping between two arbitrary hosts without sending any packets and a high quality end-to-end encrypted reliable-over-UDP protocol. Valve says relaying traffic anonymizes it, protecting both gameservers and clients from denial-of-service attacks. For an attacker to disrupt gameplay, they must mount an attack large enough to overwhelm multiple data centers.

Finally, by relaying the traffic in software, we can often improve the ping time! How can a relayed route be faster than a direct route? The Internet is a packet-switched network; there is no such thing as a "direct" route. When a packet is sent "directly" to the remote host's IP address, it takes the route determined by standard IP routing protocols. This route is often not optimal! Our protocol puts the client in charge of routing decisions. The client considers each relay point-of-presence, and determines the end-to-end latency along this route. It then selects the route with the lowest latency.

Discussion
Posted by cageymaru March 15, 2019 7:23 PM (CDT)

Steam Link Anywhere Enables Game Streaming over the Internet

Valve has announced Steam Link Anywhere which allows Steam users to stream their games from their PC to their other computers over the internet or Wi-Fi, as long as their computer has good upload speed and their Steam Link device has a good network connection. I confirmed that I could stream from my gaming PC to my mobile phone using mobile data. This service is free and the Steam Link (BETA) app can be downloaded from Google Play. Steam users will need to update their Steam Client to the beta build to enable the functionality.

To use Steam Link Anywhere: Update your Steam Client to the beta build, dated March 13 or newer. Add a computer and select "Other Computer." Follow the pairing instructions on screen. This service is in early beta, and we appreciate your patience as we continue to improve the service.

Discussion
Posted by cageymaru March 14, 2019 5:25 PM (CDT)

Marvel Uploads a New Avengers: Endgame Trailer

Following the big reveal in December last year, Marvel Studios just uploaded a fresh trailer for Avengers: Endgame. Needless to say, if you haven't watched the last Avengers films, you should probably hold off on watching this one, as gives a glimpse into the fallout from Avengers: Infinity War. Thanks to cageymaru for the tip. Check out the trailer below:

Whatever it takes. Watch the brand-new trailer for Marvel Studios' Avengers: Endgame. In theaters April 26.

Discussion
Posted by alphaatlas March 14, 2019 9:32 AM (CDT)

PlayerUnknown Leaves PUBG Development Team

On Twitter, Brendan "PlayerUnknown" Greene announced that he's leaving the the PlayerUnknown's Battlegrounds development team to head up a new division of PUBG corp called "PUBG Special Projects." While he will still be a "creative consultant" for PubG's development, Brendan Green says he's moving to Amsterdam to focus on research and game development. Just what the new division will work on isn't clear, but he says they're tasked with "exploring, experimenting, and creating new technologies, tools, pipelines, and gameplay..."

But for me, it's more than just that. Together with a team of game developers and researchers, we will explore the possibilities of interaction and connection within the game space.

Discussion
Posted by alphaatlas March 13, 2019 11:19 AM (CDT)

Intel Teases Its New Intel Graphics UI

Intel has released a teaser video that shows off the new Intel Graphics UI with an announcement of "Coming this month." #JoinTheOdyssey

The new control panel for Intel Graphics is coming. Get a taste of what that means for the future of visual computing. The Odyssey awaits.

Discussion
Posted by cageymaru March 12, 2019 10:14 AM (CDT)