Unreal Engine 4 Gets Native Support For NVIDIA Ansel

Posted by HardOCP News 2:12 PM (CST)

Tuesday November 15, 2016

NVIDIA and Epic Games are giving developers and gamers amazing new ways to capture in-game photographs with the integration of NVIDIA Ansel into the main branch of Unreal Engine 4.14. Ansel is a revolutionary virtual camera that allows you to capture in-game photographs in ways that were never before possible. With Ansel support, players can move the camera to any angle they desire, apply filters, use super-resolution capture and even capture in 360 degrees for viewing in VR. Learn more about these features in the Ansel technology page If you’re a developer, you can now easily enable Ansel features in your UE4 games and applications to arm players and end users with powerful new options to capture stunning, high-quality real-time images. Ansel is also a great tool for capturing imagery for the promotion of your work in UE4.