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Vampire: The Masquerade - Bloodlines 2 Is Coming Q1 2020

Paradox Interactive has announced Vampire: The Masquerade - Bloodlines 2 is coming Q1 2020 onto consoles and PC. NVIDIA is the official graphics partner for the sequel to the cult classic and features such as real-time ray tracing and DLSS will be integrated into the game. The creative mind behind the memorable characters of the 2004 game, Brian Mitsoda, has returned as the Lead Narrative Designer for Bloodlines 2. Paradox Interactive has announced that the game will have support well past its launch date as free DLC for new factions. The game will be placed in Seattle's Dark Heart as players live out their vampire fantasies in a city filled with intriguing characters that are shaped by your choices. The combat is melee-focused and your character grows as you progress, but don't forget to uphold the Masquerade and guard your humanity ... or face the consequences.

"When Paradox announced they were acquiring the World of Darkness IP, I immediately started thinking about what it would be like to return to Vampire: The Masquerade. Our aim has been to carry on the signature themes that made Bloodlines unique - particularly its dark tone, atmosphere, and humor - and I think that fans of the original will love what we're doing with Bloodlines 2." - Brian Mitsoda

Discussion
Posted by cageymaru March 22, 2019 9:51 AM (CDT)

AMD Radeon Software Adrenalin 2019 Edition 19.3.3

The AMD Radeon Software Adrenalin 2019 Edition 19.3.3 driver has been released and it adds support for Sekiro: Shadows Die Twice and Generation Zero. Fixed issues include: Rainbow Six Siege may experience intermittent corruption or flickering on some game textures during gameplay. DOTA 2 VR may experience stutter on some HMD devices when using the Vulkan API.

Known Issues: Mouse cursors may disappear or move out of the boundary of the top of a display on AMD Ryzen Mobile Processors with Radeon Vega Graphics. Performance metrics overlay and Radeon WattMan gauges may experience inaccurate fluctuating readings on AMD Radeon VII.

Discussion
Posted by cageymaru March 20, 2019 4:51 PM (CDT)

Shadow of the Tomb Raider Receives RTX Treatment in Latest Patch

The latest patch for Shadow of the Tomb Raider has enabled support for real time ray tracing and NVIDIA's DLSS. To enable the features, gamers will need Window 10 update 1809 or higher, NVIDIA RTX 20- series GPU, and NVIDIA's latest drivers 419.35 and up. Nixxes announced the creation of a Beta, enabling the ability to switch back to an older version of the game, if problems arise.

We have just released the thirteenth PC patch for Shadow of the Tomb Raider, build 1.0.280. This patch focuses primarily on the release for the Nvidia's Ray-Traced Shadows and DLSS. While we expect this patch to be an improvement for everyone, if you do have trouble with this patch and prefer to stay on the old version, we have made a Beta available on Steam, Build 279, that can be used to switch back to the previous version.

Discussion
Posted by cageymaru March 19, 2019 9:55 PM (CDT)

Otherside Teases System Shock 3

We haven't heard much about Otherside's upcoming System Shock sequel recently. They teased the game back in 2016, and have released a few other screenshots and some concept art, but the devs just made a bigger reveal. At Unity's GDC's keynote this year, Otherside Entertainment showed off some in-game footage of System Shock 3. In case it isn't obvious, the devs mentioned that they're building the new game with Unity, and talked quite a bit about the graphics that are going into the game.

As you can see, there's been a couple of concepts and iterations on her face; the team's gone through a couple of versions to match the tone and overall direction of shock3 as development progresses. Some early concepts were just that; concepts made to push your imagination and inspire the developers to think about how they wanted to present Shodan (or perhaps more accurately, how Shodan should be presenting herself in the next game).

Discussion
Posted by alphaatlas March 19, 2019 12:06 PM (CDT)

AMD Talks 3D Stacking at Rice Presentation

AMD has talked up their "chiplet" based approach used in their upcoming products, and according to some reports, Marvell is already selling products based on the chiplet concept. But the next logical step from that approach is to move from 2D to 3D, where different dies are "stacked" on top of each other. In a recent presentation at Rice University, AMD confirmed that they're working on 3D stacking techniques in their future designs, and that it's a necessary step to keep the improvements coming, but didn't elaborate much beyond that. Check out the memory and stacking talk in the presentation below:
Discussion
Posted by alphaatlas March 19, 2019 10:47 AM (CDT)

3DFX's Unreleased Rampage GPU Lives On in 2019

Before 3dfx was shut down, they started developing a "Rampage" GPU that never saw the light of day. Even though the Rampage cards didn't enter mass production, a couple of prototypes were made, and Oscar Barea and Martin Gamero Prieto got their hands on one for their upcoming book on the history of 3dfx. Now, footage of a living, breathing "Rampage 2000" GPU running Quake and other 3D titles for a couple of seconds has appeared on YouTube, suggesting that the company made at least partially functional drivers for the GPU before they went under. Check them out below:
Discussion
Posted by alphaatlas March 18, 2019 10:41 AM (CDT)

What If Zen 2 Actually Sucks?

In some of his recent videos, Scottish YouTuber AdoredTV mentioned that he's often criticized for having a bias towards AMD. Obviously, he doesn't believe that to be true, as he has no problem with positivity or negativity towards any manufacturer, but the criticism apparently inspired him to take a look at the potential performance of Zen 2 based on public demos. As we've noted before, benchmarks and demos from chip designers need to be taken with a grain of salt, so the YouTuber decided to take a closer look at the claims AMD has made, and the conditions they ran the demos in. Check out the analysis below:

What if AMD cherry picked the best scenarios and Zen 2 actually sucks?

Discussion
Posted by alphaatlas March 18, 2019 10:16 AM (CDT)

What Happens When You Water Cool an Air Cooler?

What happens when you try to water cool and air cooling tower? One YouTuber decided decided to find out, as he sealed the upper part of a Hyper 212 EVO inside a closed ice loop. The setup managed to keep and overclocked 2500k at a stable 44C under load, but just how practical such a setup would be long-term remains to be seen. Check out the experiment below:

Ever since I can remember, when it comes to CPU cooling there are two main options, water cooling or air cooling. That got me thinking, why cant you do both. I took my Hyper 212 EVO and set out to water cool it, I thought it would be cool But I had not idea it would work this well.

Discussion
Posted by alphaatlas March 18, 2019 9:09 AM (CDT)

AMD's 7nm Navi GPU Rumored to Launch Roughly a Month after Ryzen 3000

Contradicting earlier rumors of an October launch, the Wccftech gang is claiming AMD has told partners its 7nm Navi GPU will launch "exactly a month" after the debut of its next-generation Ryzen processors. With the conundrum of low yields somewhat out of the way (based on the availability of the Radeon VII), the author is confident AMD will have no issues getting the card out within the third quarter this year.

I have been told that AMD’s Navi GPU is at least one whole month behind AMD’s 7nm Ryzen launch, so if the company launches the 3000 series desktop processors at Computex like they are planning to, you should not expect the Navi GPU to land before early August. The most likely candidates for launch during this window are Gamescom and Siggraph. I would personally lean towards Gamescom simply because it is a gaming product and is the more likely candidate, but anything can happen with AMD!

Discussion
Posted by Megalith March 17, 2019 2:15 PM (CDT)

Tesla Unveils Model Y Electric SUV with 300-Mile Range and Seven Seats

Tesla officially announced the latest member of its vehicle family Thursday, the Model Y, a crossover/compact SUV version of the Model 3 starting at $39,000. The Y is rather similar appearance-wise but sits a little higher, offering 66 cubic feet (1.9 cubic meters) of storage space and an optional third row for up to seven seats. Specs include 300 miles of range, expected 5-star rating, 0 to 60 in 3.5 seconds, and a 0.23 drag coefficient.

The more expensive versions of Model Y with a bigger battery pack, dual motor, and higher performance are going to come first in Fall 2020. This one is likely going to use the same Long Range battery pack as Model 3 and it is getting a slightly shorter range due to the size. Instead of opening reservations with a $1,000 deposit like they did for the Model 3, Tesla already launched the Model Y online design studio and buyers can place an order with a $2,500 deposit.

Discussion
Posted by Megalith March 16, 2019 10:15 AM (CDT)

AMD Radeon Software Adrenalin 2019 Edition 19.3.2 Supports DX12 on Windows 7

The AMD Radeon Software Adrenalin 2019 Edition 19.3.2 driver has been released and it is optimized for Tom Clancy's The Division 2 and Sid Meier's Civilization VI: Gathering Storm. AMD Radeon VII owners should see a 4% performance uplift in Sid Meier's Civilization VI: Gathering Storm when compared to the 19.2.3 driver. This driver brings DirectX 12 to Windows 7 for supported game titles. AMD supports more Vulkan extensions in this driver. Fixed issues include: Radeon ReLive for VR may sometimes fail to install during Radeon Software installation. Fan curve may fail to switch to manual mode after the manual toggle is switched when fan curve is still set to default behavior. Changes made in Radeon WattMan settings via Radeon Overlay may sometimes not save or take effect once Radeon Overlay is closed.

Known issues include: Rainbow Six Siege may experience intermittent corruption or flickering on some game textures during gameplay. DOTA2 VR may experience stutter on some HMD devices when using the Vulkan API. Mouse cursors may disappear or move out of the boundary of the top of a display on AMD Ryzen Mobile Processors with Radeon Vega Graphics. Performance metrics overlay and Radeon WattMan gauges may experience inaccurate fluctuating readings on AMD Radeon VII.

Discussion
Posted by cageymaru March 14, 2019 8:41 PM (CDT)

Study Claims 39% of Counter-Strike Servers are Infected With Malware

In spite of the battle royale craze and a more modern sequel, the original Counter-Strike is still a massively popular game. The FPS had nearly 15,000 concurrent players at the time of this writing, and there are still thousands of registered 3rd party servers. However, a recent study from Dr. Web clams that 1,951 CS 1.6 servers, which represents about 39% of the servers they analyzed, are infected with malware. The trojan propagates itself through vulnerabilities within the official Counter Strike client, and is used to promote other CS servers. Unlike previously reported incidents, this exploit requires no conformation on the user's end, and Dr. Web says they "have informed Valve about these and other vulnerabilities of the game, but as of now, there is no data on when the vulnerabilities will be fixed."

Many owners of popular game servers also raise money from players by selling various privileges such as protection against bans, access to weapons, etc. Some server owners advertise themselves independently, while others purchase server promotion services from contractors. Having paid for a service, customers often remain oblivious as to how exactly their servers are advertised. As it turned out, the developer nicknamed, "Belonard", resorted to illegal means of promotion. His server infected the devices of players with a Trojan and used their accounts to promote other game servers. The owner of the malicious server uses the vulnerabilities of the game client and a newly written Trojan as a technical foundation for their business. The Trojan is to infect players' devices and download malware to secure the Trojan in the system and distribute it to devices of other players. For that, they exploit Remote Code Execution (RCE) vulnerabilities, two of which have been found in the official game client and four in the pirated one. Once set up in the system, Trojan.Belonard replaces the list of available game servers in the game client and creates proxies on the infected computer to spread the Trojan. As a rule, proxy servers show a lower ping, so other players will see them at the top of the list. By selecting one of them, a player gets redirected to a malicious server where their computer become infected with Trojan.Belonard.

Discussion
Posted by alphaatlas March 14, 2019 11:36 AM (CDT)