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Microsoft to Release a Disc-Less Xbox One in 2019 for $199 [RUMOR]

Brad Sams says that Microsoft is going to release a disc-less Xbox One S for $199 in 2019. Users of the console will be able to take their physical games and trade them in for digital entitlements. Then they will be able to download their games direct to their consoles. For increased value, gamers will be able to play 100 games via Xbox Game Pass for $9.99 a month. Microsoft will also introduce a cheaper Xbox One S console that trims some features, but keeps the disc drive.

The Scarlett devices are Microsoft's next-gen consoles and are not expected until 2020 but in 2019, the company is planning to release a disc-less console. And if this is making you nervous because you have a large collection of physical discs for your current Xbox, Microsoft has you covered. In addition to the new console, there will be a 'disc-to-digital' program that, as the name states, turns your physical games into digital downloads. The idea is that you can take your disc to a participating retailer (like the Microsoft store) and trade in your disc for a digital download.

Posted by cageymaru November 16, 2018 5:31 PM (CST)

SpaceX Receives FCC Approval to Launch Low Earth Orbit Internet Satellites into Space

SpaceX has won FCC approval to launch 7,518 Starlink low Earth orbit internet satellites into space. These satellites will initially create a blanket of internet coverage for the USA, but the program is expected to expand worldwide as SpaceX seeks to broaden the network to 12,000 units. Kepler Communications and LeoSat also won FCC approval to place low Earth orbit satellites into space. The Ku-band and Ka-band satellites from SpaceX will be created in-house. Half of the satellites must be placed into space within 6 years and the rest within 9 years. For fun, I am including a video of the SpaceX Es'hail-2 Mission satellite launch to provide internet for the Middle East and North Africa that was done yesterday.

FCC Commissioner Jessica Rosenworcel said the constellations that advanced today are evidence of a major shift in space activities, since the number of approved satellites nearly equals the 8,126 objects that have been launched into space since Sputnik in 1957. "Do the math: it adds up to a next generation space race," she said. "New commercial models, players and technologies are all coming together and rapidly multiplying the range of satellite services. With these new services come all kinds of opportunities." Of the four, SpaceX is by far the largest with 7,518 satellites constituting what it calls a "very low Earth orbit," or VLEO constellation that would operate slightly below 350-kilometers. At that altitude, SpaceX says atmospheric drag would pull spent satellites down in one month, assuaging concerns about the magnitude of debris that that many satellites could create in higher orbits.

Posted by cageymaru November 16, 2018 4:15 PM (CST)

Final Fantasy XIV: Shadowbringers Expansion Announcement

Final Fantasy XIV: Shadowbringer expansion was announced today and has an early summer 2019 release date. The trailer insinuates that the story will have a huge plot twist where the Warrior of Light becomes the Warrior of Darkness. New mechanics in the game include raising the level cap from 70 to 80, a couple of new areas to explore and quest in, a new playable race and Blue Mage job, new tribes and creatures, new dungeons and raids, and more. The best new features from the announcement are the ability to play on any world on your data center and the end of support for Windows 32-bit operating systems. Previous adventurers who haven't logged in the past 30 days can login for free and play for 4 days to test the game out again. There is a free trial for new adventurers.

New Playable Race -- While the identity of the new race was not specifically stated, director and producer Naoki Yoshida hinted at it being Viera with the Bugs Bunny on the back of his t-shirt. Patch 4.5 will also hint at this race.

Posted by cageymaru November 16, 2018 2:48 PM (CST)

The Definitive iPad Pro Durability Test

JerryRigEverything is at it again bending and torturing electronic devices. Today he puts the Apple iPad Pro through a durability test that replicates the damage a child could do to the tablet or an adult accidentally sitting on the device. He also probes into the performance of the Apple sapphire glass and notes the weak points found on the all metal casing.

Apple says their New iPad Pro is a magical piece of glass that does everything you need, any way you hold it. (As long as you are gentle of course.) Today we are going to find out how durable Apples new piece of glass really is. How good is the drawing on the iPad? We'll be testing that out with Art Class With Jerry. (Which side did Apple want us to draw on again? I forget...) And finally we will finish off with the New iPad Pro Bend test, this will tell us realistically how much force the iPad Pro can withstand while it is in your backpack or book bag, or while being accidentally sat on.

Posted by cageymaru November 16, 2018 12:52 PM (CST)

Star Citizen is Free to Try for a Week Starting November 23

In celebration of the game's anniversary, Roberts Space Industries announced that Star Citizen will be free between November 23 and December 1. This isn't the first time the game has had a free trial period, but with the launch of the Alpha 3.3 patch a few days ago, it's probably the first trial that will run well on most PCs. While the patch notes don't particularly emphasize it, users are reporting that 3.3 dramatically improve's the game's previously rocky performance.

To celebrate the release of Hurston, Star Citizen's first explorable planet, and commemorate our anniversary, we're launching a Free Fly event of unprecedented magnitude. From Nov 23 through Dec 1 you'll have the chance to try out every flyable ship and operable vehicle in the game for free. Here's how it works: During the promotion, anyone can join Star Citizen's Persistent Universe for free. You'll be able to experience Star Citizen first-hand, but to get out there and start exploring, you're gonna need a ship. Starting on November 23rd, every day at 8am PST, a different ship manufacturer in the game will make its entire flyable fleet available for a 24-hour test flight period.

Posted by alphaatlas November 16, 2018 11:37 AM (CST)

Just a Reminder...

HardOCP is almost 100% supported by ad revenue. When any of our editors write a review, ad revenue pays for them to do that. When we pay for hardware to review, ad revenue buys that. When we buy testing equipment, ad revenue pays for that. When you see an editor write a news post, ad revenue pays for that. When you view any of our pages on the web, ad revenue pays for that. When you use the HardForum, ad revenue pays for that. HardOCP has been my full time job for for 18 years and is one of the few 100% independent hardware sites left in the world that devotes all our content to enthusiast computer hardware for gaming. Ad revenue supports me and my family and allows me the ability to operate HardOCP and bring you 100% free content. All we ask in exchange is that you do not run an ad blocker. That's all we ask.
Posted by Kyle November 16, 2018 11:24 AM (CST)

How A Hacker Obtained Motorola Source Code with a Few Phone Calls

Motherboard uploaded a video showing how Kevin Mitnick managed to obtain a Motorola cell phone's source code with a couple of phone calls. And, just for fun, he hacked Motorola's network afterwards, and obtained older versions of the source code as well. This just goes to show that, no matter how secure a system is, humans on the phone are sometimes the only weak link a hacker needs. Check out the video below:

In this episode of 'Greatest Moments in Hacking History,' Kevin Mitnick is a fugitive hiding out in Colorado. In an attempt to avoid detection from the authorities, Mitnick decides he wants to hack a cellphone so he can hide his location while using the device. To do this, the hacker sets up a social engineering attack against Motorola to fool them into giving him the source code to the MicroTAC Ultra Lite cell phone so he can break into it.

Posted by alphaatlas November 16, 2018 11:11 AM (CST)

2015 White House OPM Hack is Still Largely Unfixed

Back in 2015, the White House Office of Personnel Management was hit by a big hack, and the government response was pretty slow. The Government Accountability Office, which recently released a scathing report on the security of U.S. weapon systems, issued several recommendations after the hack, and just recently went back to check on the office's progress. The results of the report (PDF warning) aren't good. According to the GAO, the OPM followed up on some of the requests, but failed to "demonstrated that it had fully implemented" others. The accusations including failing to "reset all passwords subsequent to the breach," failing to install critical security updates in a timely manner, and failing to stop the use of shared administrator accounts. Public scrutiny may be accelerating the agency's security efforts, as many of the recommendations were implemented this quarter. Thanks to pek for the tip.

However, the agency had not provided sufficient evidence that it had implemented the other 16 recommendations. These recommendations included avoiding the use of the same administrator accounts by multiple persons, implementing procedures governing the use of special privileges on a key computer, encrypting passwords while stored or in-transit across the network, and installing the latest versions of operating system software on network devices supporting a high-impact system.

Posted by alphaatlas November 16, 2018 10:34 AM (CST)

Graphene Pixels Could Lead to High Speed Reflective Displays

Reflective displays, like those found in e-books, offer higher efficiency than the traditional, emissive displays you're probably reading this article on. But current reflective displays suffer from a limited color gamut and slow pixel response times. However, researchers from the Deflt University of Technology claim to have used graphene to create small pixels with a high refresh rate. The "Graphene Interferometric Modulator Display," or GIMOD for short, was officially tested at 400hz, but the researchers claim that the pixels should work at up to 2000hz. Dr. Cartamil-Bueno said "Our GIMOD prototypes would have a resolution of more than 12K if we make them the size of a smartphone display." The scientist's recently released research paper says that the graphene pixels would eliminate the need for RGB subpixels, as they can "generate natural colors in the full spectrum and in a continuous manner." They claim the new displays would be especially useful in AR/VR applications. has a video of the 0.5", 2500 PPI prototype in action, but time will tell if this technology makes its way to real displays.

Dr. Cartamil-Bueno, the inventor and researcher that fabricated the graphene displays, shares his experience as entrepreneur bringing the GIMOD technology to the market. "We showcased GIMOD prototypes of 2500 pixels per inch (ppi) in the Mobile World Congress, and many players from the display industry reacted quite enthusiastically. While participating in several business contests in Germany, I have been preparing the team and securing capital. In few weeks, we will launch the startup to commercialize GIMOD components, aiming to tackle the VR market because that is where GIMOD outperforms every other technology."

Posted by alphaatlas November 16, 2018 8:56 AM (CST)

Sony Drops Out of E3 2019

Sony told Game Informer that it is dropping out of E3 next year. The exact reasoning behind the decision was rather nebulous, as many PR statements are, but when asked if Sony would host an event off-site like EA has done in the past, they said "We will not activate or hold a press conference around E3." Sony also canceled their annual Playstation Experience event, and as of now, there's no publicly announced replacement to either event. In a separate press release, the ESA, which is behind the E3 Expo, published quotes of confidence from Nintendo, Microsoft, and Epic Games, and confirmed that Square Enix, Take-Two, Ubisoft and other industry giants will all be attending the event. Why Sony chose to drop out is anyone's guess, but Game Informer speculates that the news will "escalate the feeling among many that E3 has simply lessened in importance in recent years."

"PlayStation fans mean the world to us and we always want to innovate, think differently and experiment with new ways to delight gamers. As a result, we have decided not to participate in E3 in 2019. We are exploring new and familiar ways to engage our community in 2019 and can't wait to share our plans with you."

Posted by alphaatlas November 16, 2018 8:04 AM (CST)

Here Is the Sunset Overdrive Windows 10 PC Launch Trailer

Here is the launch trailer for the PC version of Sunset Overdrive for Windows 10. The game releases today and is $19.99.

The city's overrun with mutants. Problem? Not for you. Sunset Overdrive is an open-world playground of post-apocalyptic possibilities. Vault, grind & wall-run while using a deadly & unconventional arsenal. With hyper-agility, unique weapons, & customizable abilities, it rewrites the rules of shooters while delivering an irreverent adventure. Coming November 16th!

Posted by cageymaru November 16, 2018 6:10 AM (CST)

NVIDIA Releases Its Financial Results for Third Quarter Fiscal 2019

NVIDIA has reported revenue for the third quarter that ended on October 28, 2018, of $3.18 billion, up 21% from $2.64 billion a year earlier, and up 2% from $3.12 billion in the previous quarter. CNBC is reporting that NVIDIA shares are down 18% in after hours trading, after the miss on revenue, as analysts predicted $3.24 billion. NVIDIA expects $2.70 billion in revenue in the fiscal 4th quarter and that is below the Refinitiv consensus estimate of $3.40 billion. The NVIDIA gaming business did not meet FactSet consensus estimates.

"AI is advancing at an incredible pace across the world, driving record revenues for our datacenter platforms," said Jensen Huang, founder and CEO of NVIDIA. "Our introduction of Turing GPUs is a giant leap for computer graphics and AI, bringing the magic of real-time ray tracing to games and the biggest generational performance improvements we have ever delivered. "Our near-term results reflect excess channel inventory post the crypto-currency boom, which will be corrected. Our market position and growth opportunities are stronger than ever. During the quarter, we launched new platforms to extend our architecture into new growth markets -- RAPIDS for machine learning, RTX Server for film rendering, and the T4 Cloud GPU for hyperscale and cloud."

Posted by cageymaru November 15, 2018 5:18 PM (CST)