Battlefield V NVIDIA Ray Tracing RTX 2080 Ti Performance

Author:Brent Justice

Editor:Kyle Bennett

Date: Monday , January 07, 2019

How many frames will NVIDIA Ray Tracing cost you in Battlefield V with the RTX 2080 Ti? We take an ASUS ROG STRIX RTX 2080 Ti OC and turn on NVIDIA Ray Tracing in BFV Multiplayer at 1080p, 1440p, and 4K to find out. We test VRAM capacity, which reveals something very important that can impact NVIDIA Ray Tracing performance.

Battlefield V - Rotterdam 1080p

We will be using the latest version of Battlefield V including the DXR Performance Patch and the latest December 11th patch.

We are testing the Multiplayer aspect of the game in Rotterdam, a 64-player map. Rotterdam is very popular, and is used by NVIDIA for demonstration of NVIDIA Ray Tracing in demos prior to the game launch.

Because this game is multiplayer and dynamic in nature, we will represent the performance in bar graph form. However, we will put a table of the actual minimum/maximum and average framerates in here as well so you can see the minimum framerates.

Rotterdam 1080p API Comparison

Before we even begin testing ray tracing performance, we need to compare API performance. That is, we need to compare DX11 versus DX12 performance without DXR.

This graph reveals that just turning on DX12 at 1080p harms performance on the ASUS ROG STRIX RTX 2080 Ti OC video card. DX12 causes an eleven percent decrease in performance just starting off.

Rotterdam 1080p NVIDIA Ray Tracing Comparison

Turning on DXR even on the "Low" setting decreases performance 27% from it being disabled with DX12. There is another small drop enabling "Medium" DXR, and then a bigger drop going from "Medium" to "High." Then it falls again at "Ultra" DXR.

Unlike the previous two video cards, the ASUS ROG STRIX RTX 2080 Ti OC is fast enough that even with the large drops in performance, it still maintains a playable performance level at "Ultra" DXR. That means this is the first video card that for us allows a playable "Ultra" DXR performance level at 1080p. There is no need to lower the DXR level with this video card at 1080p. Who knew we’d only need a $1,399.99 video card to enjoy 1080p with the highest quality of NVIDIA Ray Tracing in BFV?

Here is a table that shows the minimum and maximum FPS with each setting. We still experience a certain level of framerate differences with the ASUS ROG STRIX RTX 2080 Ti OC with DXR enabled. There are wild swinging differences in framerate depending where you are in the map. The minimums are not exactly welcoming, but the experience was still the best overall compared to the RTX 2080 and RTX 2070. If you want to enjoy NVIDIA Ray Tracing at all at 1080p, you’ll want the RTX 2080 Ti.